Our 2022 Winners

Here are the winners for each category. Congratulations to all!
Connecting
Facilitating communication between people and communities

Introduction

Finalists

Shortlist Entries

Open Door Museum, Carnegie Mellon University, Student, United States of America

Epione – creating space for intimacy for sexual assault survivors, Copenhagen Institute of Interaction Design, Student, Hong Kong

Encounter – Bringing physical, psychological and cultural proximity within a community, Guangzhou Academy of Fine Arts, Student, China

Memo – tangible appointment, Weissensee School of Art, Berlin, Student, Germany

Phonoframes: A non digital gateway to digital technology, National Institute of Design, Gandhinagar, India, Student, India

SafeHands: Supporting Survivors of Intimate Partner Abuse, Loughborough University, Student, Great Britain

Pfizer Management of Analytics and Reporting Solutions (MARS) Application, Pfizer, Professional, United States of America

UMA: Every Pregnant Woman’s Friend, IBM India Private Limited, Professional, India

Ask For It – Conversations around consent, confusion and blurred lines, , Indie/Non-Profit, India

Project Lima: Inclusive Design in Southeast Asia, Sixty Two, Indie/Non-Profit, Indonesia

MNEME: An end of life activity that encourages people to explore their time spent together, Estonian Academy of Arts, Student, Greece

SHIFT – An alternate future for experiencing reality in digital imagery, Umeå Institute of Design, Student, Sweden

Beba Epstein: The Extraordinary Life of an Ordinary Girl | YIVO Bruce and Francesca Cernia Slovin Online Museum, YIVO Institute for Jewish Research, Indie/Non-Profit,

Kinara, National Institute of Design, Bangalore, Student, India

Disrupting
Re-imagining completely an existing product or service by creating new behaviors, usages or markets

Introduction

Finalists

MusicTongue: Tongue-Training Game + Arcade
National Taipei University of Technology + Taipei Medical University
Philips Pediatric Coaching
Philips Experience Design

Shortlist Entries

Hibi : The Friendly Shopping Inhibitor, National University of Singapore, Student, Singapore

Digital Surgery – A Research Probe, National College of Art and Design, Student, Ireland

Epione – creating space for intimacy for sexual assault survivors, Copenhagen Institute of Interaction Design, Student, Hong Kong

AnthropoScene, Copenhagen Institute of Interaction Design, Student, India

AI Connections Table, Bluecadet, Professional, United States of America

MARS: Help designers achieve “Design to Manufacture”, kujiale, Professional, China

Pfizer Management of Analytics and Reporting Solutions (MARS) Application, Pfizer, Professional, United States of America

Zoob: A slice of animal life in the human wild, University College London, Student, Great Britain

Squeez, National University of Singapore, Student, Singapore

UMA: Every Pregnant Woman’s Friend, IBM India Private Limited, Professional, India

Reverse – A hassle-free and package-free groceries delivery service, Loughborough University, Student, Great Britain

Codeinskij, Umeå Institute of Design, Student, Norway

SHIFT – An alternate future for experiencing reality in digital imagery, Umeå Institute of Design, Student, Sweden

A Day In the Mind – Imagining a future of BCI User Experiences, Card79, Professional, United States of America

Mental pin: Tangible assistant for tackling destructive compulsive acts and bringing one’s body out of the state of anxiety, Estonian Art Academy, Student, Estonia

Gyaanshaala – One Stop Solution To Learn, National Institute of Design, Student, India

Beba Epstein: The Extraordinary Life of an Ordinary Girl | YIVO Bruce and Francesca Cernia Slovin Online Museum, YIVO Institute for Jewish Research, Indie/Non-Profit,

End-to-end single point farmer support app for 200 million+ Indian farmers, NetBramha Studios, Professional, India

MusicTongue: Tongue-Training Game + Arcade, National Taipei University of Technology + Taipei Medical University, Student, Taiwan

AruControls – Reimagining Personalised Interactions on Your Digital Devices, National University of Singapore, Student, Singapore

CofFeed: Better SCG repurposing for urban farms, LI & SUN Design LLC, Indie/Non-Profit, United States of America

Interface, Copenhagen Institute of Interaction Design, Student, Costa Rica

Take Me to the Forest: An Interactive Projection Wall, Myth Interactives, Professional, India

Moving Buttons, Special Projects, Professional, Great Britain

Project Shasta – an audio tool for people with a story to tell, Adobe, Professional, United States of America

TomTom IndiGO, TomTom, Professional, Netherlands

Earth Bits – Sensing the Planetary, Dotdotdot srl, Professional, Italy

Grin, remote orthodontist platform, NewDealDesign LLC, Professional, United States of America

Trax: better engagement with taxes through increased agency and transparency, Umeå Institute of Design, Student, Great Britain

ARCHIMOOD, School of Visual Arts, Student, United States of America

Feeling Climate Crisis, Massachusetts Institute of Technology, Student, United States of America

Philips Behavioral Health Experience, Philips, Professional, Netherlands

Aromatics, , Indie/Non-Profit, United States of America

Leafy – A one-day sensorial funeral experience for young Chinese, Guangzhou Academy of Fine Arts, Student, China

Philips Pediatric Coaching, Philips Experience Design, Professional, Netherlands

Empowering
Helping people to do things they otherwise couldn't do

Introduction

Finalists

Shortlist Entries

Philips MR Workspace, Philips, Professional, Netherlands

Hibi : The Friendly Shopping Inhibitor, National University of Singapore, Student, Singapore

Epione – creating space for intimacy for sexual assault survivors, Copenhagen Institute of Interaction Design, Student, Hong Kong

Memo Box – product service system for the elderly to record memories, Hunan University, Student, China

Phonoframes: A non digital gateway to digital technology, National Institute of Design, Gandhinagar, India, Student, India

SafeHands: Supporting Survivors of Intimate Partner Abuse, Loughborough University, Student, Great Britain

MARS: Help designers achieve “Design to Manufacture”, kujiale, Professional, China

Clipt – Copy & Paste Across Devices, OnePlus USA, Professional, United States of America

Hex Game, Mountain Lakes High School, Student, United States of America

UMA: Every Pregnant Woman’s Friend, IBM India Private Limited, Professional, India

Ask For It – Conversations around consent, confusion and blurred lines, , Indie/Non-Profit, India

Project Lima: Inclusive Design in Southeast Asia, Sixty Two, Indie/Non-Profit, Indonesia

Codeinskij, Umeå Institute of Design, Student, Norway

MNEME: An end of life activity that encourages people to explore their time spent together, Estonian Academy of Arts, Student, Greece

SHIFT – An alternate future for experiencing reality in digital imagery, Umeå Institute of Design, Student, Sweden

A Day In the Mind – Imagining a future of BCI User Experiences, Card79, Professional, United States of America

Mental pin: Tangible assistant for tackling destructive compulsive acts and bringing one’s body out of the state of anxiety, Estonian Art Academy, Student, Estonia

Corona Warn App, SAP, Professional, Germany

Color Tone – a colorfully tactile way to experience sound, Copenhagen Institute of Interaction Design, Student, Great Britain

Kinara, National Institute of Design, Bangalore, Student, India

End-to-end single point farmer support app for 200 million+ Indian farmers, NetBramha Studios, Professional, India

MusicTongue: Tongue-Training Game + Arcade, National Taipei University of Technology + Taipei Medical University, Student, Taiwan

Interface, Copenhagen Institute of Interaction Design, Student, Costa Rica

Hearing kids’ voice – Story Tree, Art Center College of Design, Student, United States of America

Close App, Delft University of Technology, Student, Poland

The Booby Trap, National College of Art and Design, Student, Ireland

Quilt, crowd-based disaster relief system., NewDealDesign LLC, Professional, United States of America

Project Shasta – an audio tool for people with a story to tell, Adobe, Professional, United States of America

Nebula – A haptic wayfinding for the visually impaired, Eindhoven University of Technology, Student, Netherlands

Vaccine Administration Management Solution (VAM), ServiceNow, Professional, United States of America

Live UI: HP App-assisted Printer Setup, Global Experience Design Group, HP Inc., Professional, United States of America

Acticon: Interactive Emoji Feedback and Self-monitoring Tool for Actors, Hongik University, Student, South Korea

Tumbler: accessible sound player for people with dementia, Eindhoven University of Technology, Indie/Non-Profit, Netherlands

Philips Pediatric Coaching, Philips Experience Design, Professional, Netherlands

Philips Behavioral Health Experience, Philips, Professional, Netherlands

MyMachine DreamsDrop, MyMachine Global Foundation, Indie/Non-Profit, Belgium

Gaggenau Live – Reimagining the showroom experience in digital, PwC Turkey, Digital & Experience Consulting, Professional, Turkey

Boby – enable bonding between premature infants and their parents, Kunstuniversitat Linz, Student, Austria

Engaging
Capturing attention, creating delight and delivering meaning

Introduction

Finalists

Shortlist Entries

Hibi : The Friendly Shopping Inhibitor, National University of Singapore, Student, Singapore

Encounter – Bringing physical, psychological and cultural proximity within a community, Guangzhou Academy of Fine Arts, Student, China

Memo Box – product service system for the elderly to record memories, Hunan University, Student, China

AnthropoScene, Copenhagen Institute of Interaction Design, Student, India

UFO – Unidentified Fun Objects, Copenhagen Institute of Interaction Design, Student, Costa Rica

AI Connections Table, Bluecadet, Professional, United States of America

Zoob: A slice of animal life in the human wild, University College London, Student, Great Britain

Pfizer Management of Analytics and Reporting Solutions (MARS) Application, Pfizer, Professional, United States of America

Hex Game, Mountain Lakes High School, Student, United States of America

Squeez, National University of Singapore, Student, Singapore

Project Lima: Inclusive Design in Southeast Asia, Sixty Two, Indie/Non-Profit, Indonesia

MNEME: An end of life activity that encourages people to explore their time spent together, Estonian Academy of Arts, Student, Greece

SHIFT – An alternate future for experiencing reality in digital imagery, Umeå Institute of Design, Student, Sweden

Mushroom Color Atlas, , Indie/Non-Profit, United States of America

Beba Epstein: The Extraordinary Life of an Ordinary Girl | YIVO Bruce and Francesca Cernia Slovin Online Museum, YIVO Institute for Jewish Research, Indie/Non-Profit,

CofFeed: Better SCG repurposing for urban farms, LI & SUN Design LLC, Indie/Non-Profit, United States of America

Expressing
Enabling self expression and/or creativity

Introduction

Finalists

Optimizing
Making daily activities more efficient

Introduction

Finalists

Shortlist Entries

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